![]() ![]() This process works well, and is explained briefly below. 1894526 Sample/preview rendering in Material. Autodesk have shipped 3ds Max 2018 with a conversion tool, which is specifically used to take Mental Ray scenes and convert them over to using the ART technology. 1861884 In specific cases, GI Precision and FG Precision sliders may fail. With these changes, you may be concerned that many of your existing Mental Ray Scenes will be incompatible with these newer technologies. Unfortunately, out of the box Arnold is unable to offer background processing (network rendering, render farm functionality), and requires additional licensing to do so. There is currently no way to obtain the Mental Ray renderer for 3ds Max 2018 or higher, or Maya 2018 or higher. In fact, Arnold was honoured by the Academy with a Sci-Tech award last year (2017). Mental Ray Renderer status Although Nvidia made Mental Ray downloads for 3ds Max 2018 and Maya 2018 available through its Advanced Render Forums, those forums are now closed. With the acquisition of the Arnold render engine, and the development of the Autodesk Raytracer (ART) you have the ability to continue to create and output high quality work using these technologies. Whilst this has proved difficult for some users and caused some controversy, there is a positive side to this decision. ![]() ![]() As of the 2018 release, Autodesk 3ds Max is missing the NVIDIA Mental Ray Renderer. ![]()
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